Category:Modes

Hardmode
Hardmode is a function that can be turned on in the Settings. This mode, as the name describes, makes everything slightly harder, such as putting extra spikes in levels, or buttons not staying on when you restart the level. Hardmode was first in the 1.0 version of OvO. The changes Hardmode does are on levels:

10 11 12 17 18 19 20 22 23 24 25 26 27 28 29 31 34 and 36.

Advanced Mode
Advanced Mode is a function that can be turned on in the settings. This mode that was first seen in the 1.3.2 version of OvO. One of the features in Advanced Mode is Debug Mode. When enabled, (by pausing the game and clicking "Toggle Debug", or pressing the F2 key) the game will show all hitboxes. This can be used to know where the hitboxes of spikes and platforms are.

Another feature within Advanced Mode is Replay Files. Replay Files allow you to replay what you did in a level. When Advanced Mode is turned on, upon finishing the level, you will have to option to download the replay of what you did. The game will put it in a .ovo file. When you go to that level, press the "Load Replay" and select the file you downloaded. Then it will replay what you did!

 However,   if you load a replay on the wrong level and don't hit the flag, you will go into a state known as "Replay State". As soon as the replay ends, you will teleport to the top left corner of the level and fall. When walking, the skin will not move its legs, only its hands. When you are in the air, your skin will not have an animation at all. You cannot slide or dive in this state, because if you press the down key while on the ground then you will go through the floor for a second and then come back up. Whenever you attempt to walljump you will move up the wall, as if in UWJ state. If you try diving, you will stop mid-air and can't move until you hit the ground. The only way to stop being in Replay State is by restarting the level, dying, quitting the level, or restarting the entire game.